Ability 1
Card Trick
- Cooldown 0.6s
- Charges 2
- Charge Delay -1.0s
- Cast Range 500m
Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card
- Damage
- 45
- Spirit Power scaling ×0.55
- 1 AP+2 Charges
- 2 AP
+40 Damage and increased Spirit Scaling
- 5 AP
All suits are improved and higher chance for Jokers

