Ability 1
Ground Strike
- Cooldown 18s
- Cast Delay 0.15s
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
- Stomp Damage
- 60
- Spirit Power scaling ×0.79
- Damage Per Meter
- 5.5
- Spirit Power scaling ×0.04
- 1 AP-10s Cooldown
- 2 AP
Struck enemies are knocked up and slowed by 40% for 3s
- 5 AP
Damage Per Meter +120% and improved scaling

