Ability 1
Jar of Dead
- Charges 4
- Charge Delay 13s
- Cast Delay 0.15s
Passive: Collect death when anything dies nearby and store it in your Jar of Dead. Active: Throw a jar to summon Deadheads that repeatedly deal spirit damage to enemies. Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.
- Deadheads
- 4
- Damage
- 16
- Spirit Power scaling ×0.25
- Search Range
- 7m
- Modified by ability range bonuses
- Dash Range
- 15m
- ability range bonuses scaling ×1
- 1 AP
Collecting death heals 5 health per pickup
- 2 AP
On Hit: Apply 24% Slow for 1s
- 5 AP
+2 Deadheads +4s Deadhead Lifetime

