Ability 1
Screwjab Dagger
- Cooldown 10s
- Charges 2
- Charge Delay 4.0s
- Cast Delay 0.2s
Throw a dagger, dealing spirit damage and applying slow. Every subsequent dagger against the same target stacks in spirit damage and slow.
- Damage
- 50
- Spirit Power scaling ×0.8
- Move Speed
- -28%
- 1 AP+1 Charges
- 2 AP
On Hit: -8% Bullet Resist and -6% Bullet Resist per Stack
- 5 AP
+2 Max Stacks -2s Charge Delay On Hit: Refund 55% Charge Cooldown

