Solomon build guide
by CableVersion 15Updated Oct 19, 2026Guide #868321
Search this name in the in-game build browser. Several guides can share a name, so check the author and update date.
Match statistics · filters applied except game mode
As written by the author · latest version · not affected by filters
The classic 1. e4 e5 2. Ke2 opening, as used by Magnus Carlsen Shred your enemies defenses with your Bishops, lock them down with your Rooks, threaten mate with your Queen in every fight, and never forget to develop your King if you're in trouble Spirit-based utility/damage build - infinite spirit resist shred and insane damage in teamfights. Notation is Nakamura v. Aronian, Dec 01 2018 NOTE: If your 1 is active it WILL NOT prompt you to upgrade it properly, keep that in mind!
1Opening
Author's category · 9 items · Sell priority: Extra Regen > Enchanters/Healbane > Opening Rounds
High-Velocity Rounds
1. e4 - Open with making your gun actually usable
Extra Regen
(Optional) 2. Ke2 - Lane sustain
Opening Rounds
Built from High-Velocity Rounds
3. d3 - Insane damage on your shots, lets you set up a double bishop nuke
Extra Stamina
4. c3 - You can't restore your own stamina and having 2 is a liability, especially when you're so floaty
Mystic Burst
5. Qc2 - Starting development of your actual pieces, you now deal enough damage to proc this consistently
Mystic Expansion
6. f4 - This improves your bishops to an absurd extent. More squares means more damage.
Enchanter's Emblem
7. e5 - A strong defensive move into spirit comps. Alternatively, replace this with Weapon Shielding into a gun heavy comp (e.g. Vindicta + Haze + Venator + Rat King)
Healbane
8. d4 - Heal cut is easy to spread on Solomon and let's face it, most of your teammates aren't buying any.
Tankbuster
Built from Mystic Burst
9. Nf3 - We're out of the book now, we've developed our core pieces and we're ready to deal some real damage.
2Midgame
Author's category · 10 items · Can skip Spirit Rend if you find it hard to swap between shooting and Bishop micro!
Compress Cooldown
10. fxe5 - Your ult has an insanely long cooldown and this helps a bit; alternatively, imbue on 2 for extra shielding
Spirit Rend
11. g3 - Even more spirit shred and your gun spike means you can do even more damage. Spam headshots on tanks late game for maximum throughput.
Mystic Vulnerability
3Endgame
Author's category · 12 items · Not L->R, ordered in terms of how often you'll be buying these.
Witchmail
20. Qd3 - This is a strong anti-spirit item AND improves your cooldowns on your combo and sustain abilities.
Spirit Burn
21. b3 - Significantly better late-game anti-heal option that also builds Escalating stacks for you. You can trigger this pretty easily with ult or 2 bishop hits.
Vortex Web
22. Ke2 - Pull them into your queen for a guaranteed stun and a follow-up hit.
4Greensoptional
Author's category · 9 items · Eat your veggies.
Enduring Speed
Can be useful against a ton of slows.
Weapon Shielding
Early anti-gun option. You kind of struggle against gun damage, can replace Enchanter's with this.
Counterspell
In case your 2 invuln isn't enough, this is a second option.
5Gun Alternatives
Author's category · 10 items · Late game you may find your team lacking in gun damage - grab these to fill in the gaps!
Kinetic Dash
Built from Extra Stamina
Probably the best Opening Rounds replacement - solves the ammo and fire rate problem all at once.
Titanic Magazine
If you don't feel confident in your dash jumps and don't like Opening Rounds grab this with Swift Striker.
Swift Striker
Categories appear in the author's order. Only the editor's default Early, Mid and Late sections are marked as game stages; the author's own categories keep their names. “Built from” links come from the game's item recipes.
Setup BishopSetup Bishop | Setup Bishop: Ability unlocked, step 1 | Setup Bishop: 1 AP upgrade, step 2 | Setup Bishop: 2 AP upgrade, step 6 | Setup Bishop: 5 AP upgrade, step 9 |
|---|
12. Bg2 - More shred to stack with your bishops for even more damage.
Superior Cooldown
Built from Compress Cooldown
13. Ke1 - You want as much uptime on everything as possible and this gets you there.
Stamina Mastery
Built from Extra Stamina
14. Bg5 - This turns your movement from King to Queen in no time flat. You become significantly more mobile and are now able to effectively kite.
Greater Expansion
Built from Mystic Expansion
15. g4 - Threaten mate in every fight by making all of your pieces massive and threatening. More squares = more targets hit.
Mystic Slow
16. Nbd2 - Pin all their pawns in place by reapplying this constantly.
Spirit Resilience
(Optional) 17. Bf1 - Most teams are going to hit you with more spirit than anything, replace this with a different 3200 if needed.
Escalating Exposure
Built from Mystic Vulnerability
18. Rxf1 - You have so many bishop moves at this point that you'll max this out in no time.
Lightning Scroll
Built from Mystic Slow
19. cxd4 - Your ult has 5 chances to actually hit someone, meaning you're almost always going to land a stun that leads into your next Queen hit for insane damage.
Spellbreaker
23. b4 - Even more spirit resist + debuff resist (in case you're being silenced to prevent 2 usage)
Boundless Spirit
24. a3 - Straight up damage.
Divine Barrier
25. b5 - You already have a fairly strong dispel, but this helps with silences and gives you even more ways to save your pawns (teammates).
Refresher
26. a4 - Promote a second queen.
Echo Shard
27. Bxe7 - Imbue on 2 for support, imbue on 3 for evil permaroot teamfight nonsense.
Superior Duration
28. Qxg6 - This doesn't give you extra moves but increases the duration on all your shred, roots, and stuns.
Transcendent Cooldown
Built from Superior Cooldown
29. g5 - Really good if you pick up items with cooldowns - notably Spellbreaker, Spirit Burn, Vortex Web, Divine Barrier. This is the endgame support option.
Diviner's Kevlar
30. Nxd2 - This is used for one reason and one reason only: the Ult CD reduction lets you move the Queen faster. That, and you get a big barrier.
Magic Carpet
31. Nf3 - This is kind of a meme item. It lets you get up above your pieces to move them more easily, yes, but the stats are pretty paltry for your kit. Get this if you really can't micro your pieces.
Dispel Magic
In case your 2 dispel isn't enough (e.g. Silence), this is a second option.
Bullet Resilience
Brainless anti-gun. Useful into sustained gun damage characters (e.g. Rat King)
Metal Skin
Anti-Haze.
Fortitude
Pure HP option, good if you go jungling.
Veil Walker
Allows for an incredibly stupid (and fun) invisible rook -> queen combo for picks in the late game (especially good with Refresher + Transcendent!)
Juggernaut
Built from Enduring Speed
One of the best anti-gun items in the game, slowing fire rate is insanely powerful against most gun carries (and some spirit carries too)
Extra fire rate, pair with Titanic Magazine to match Opening Rounds' damage.
Mystic Shot
This is a pretty insane damage item late game. Pair this with Boundless Spirit for maximum damage.
Ballistic Enchantment
Built from Mystic Expansion
Even more squares on Bishops means even more spirit shred. Can also imbue on 4 for teamfight damage.
Headhunter
If you find yourself shooting a ton this is a solid healing option, especially into teams stacking spirit resists. Pair this with Transcendent Cooldown for maximum effect.
Sharpshooter
Built from High-Velocity Rounds
You're going to be quite far away, this is the best raw gun damage item you can get.
Weighted Shots
Your buildup is honestly insane, use this to keep people in place for a 3->4->1->1 combo
Crippling Headshot
The best single-shot shred in the game, this can set up even more damage.
Spiritual Overflow
Empowers all of your other abilities, not super high value but a good hybrid option late game.
Kingside KnightKingside Knight | Kingside Knight: Ability unlocked, step 3 | Kingside Knight: 1 AP upgrade, step 4 | Kingside Knight: 2 AP upgrade, step 10 | Kingside Knight: 5 AP upgrade, step 11 |
|---|
Rook BatteryRook Battery | Rook Battery: Ability unlocked, step 5 | Rook Battery: 1 AP upgrade, step 14 | Rook Battery: 2 AP upgrade, step 15 | Rook Battery: 5 AP upgrade, step 16 |
|---|
Develop QueenDevelop Queen | Develop Queen: Ability unlocked, step 7 | Develop Queen: 1 AP upgrade, step 8 | Develop Queen: 2 AP upgrade, step 12 | Develop Queen: 5 AP upgrade, step 13 |
|---|
Unlock1 / 2 / 5 AP upgrade costOrder only; no timings
Current patch: the Oct 14, 2026 update, Oct 14, 2026, 00:00 UTC (approximate: no published release time) to today · ranked and unranked · all match average ranks
Counts matches where this guide was selected at the start, from the API's analysed matches. It doesn't measure whether players followed it. Statistics are grouped by guide ID and may include earlier versions.